Spellbook

Building an NFL Fantasy design system from scratch.

Business Goal

Mandate was update the UI system. Make it less like a spreadsheet. Request: Provide Color, Type and UI examples.

A sample of the old designs

Success Metrics

The design system should allow for the reproduction of all core native experiences in the app redesign.

 

My role

  1. Differentiate this game interface form our NFL Mobile system.

  2. Develop a framework to judge 
the output.

  3. Present and get buy-in from Creative Director.

Design: An early first pass

The original color palette proposed

The main display font: Bungee

Showing type styles in action

 

Low-fi transition prototype

Showing how the design system could animate between screens.

 

Gestures

How would the proposed components build pages and what could it look like to swipe through them?

How would this NFL Fantasy design system be different than the broader NFL design system, Facemask?

 

Visualize

Competition

Allow

Manipulation

Celebrate

Identity

 

Final Designs

 

Feeling Tactile

Feedback to touch throughout our core tasks and action buttons.

 

Introducing fun

Enjoyment in win states when meeting achievements throughout
the week.

 

Helping users prevent errors

  1. Highlighting problematic players in red

  2. Showing feedback and confirmation

 Helpful for designers as well

I designed components that help designers capture user quotes and descriptions. These are used next to their designs to help them drive productive stakeholder meetings.

 

Results

100%

Of design work used Spellbook

62

Used in Experiences

Like what you saw?

Reach out and let’s get the conversation started. Maybe we can work together.

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